Improve defaults for PLDivergingLightness map.
authorMartin Lambers <marlam@marlam.de>
Fri, 12 Feb 2016 15:44:49 +0000 (16:44 +0100)
committerMartin Lambers <marlam@marlam.de>
Fri, 12 Feb 2016 15:44:49 +0000 (16:44 +0100)
colormap.hpp

index eb5cca8..7b662ae 100644 (file)
@@ -164,7 +164,7 @@ int PLSequentialBlackBody(int n, unsigned char* colormap,
 
 // Varying lightness
 
-const float PLDivergingLightnessDefaultLightness = 0.1f;
+const float PLDivergingLightnessDefaultLightness = 0.05f;
 const float PLDivergingLightnessDefaultSaturation = 0.45f;
 const float PLDivergingLightnessDefaultHue = 0.349065850399f; // 20 deg
 const float PLDivergingLightnessDefaultDivergence = 4.18879020479f; // 2/3 * 2PI