descriptionGPU-based fractal set explorer with special precision modes
last changeTue, 19 Feb 2019 08:57:37 +0000 (09:57 +0100)


This is an experimental program to explore Mandelbrot fractal set images.

The fractals are computed on the GPU using one of the following precisions:

The main feature are the 2x single or double precision modes, but unfortunately these do not work with many OpenGL implementations.

Coloring is based on user-defined color maps (e.g. created with gencolormap) and can be animated.

GUI screen shot

27 hours ago Martin LambersFix master
2018-07-06 Martin LambersUpdate
2018-07-06 Martin LambersUpdate
2018-07-06 Martin LambersRe-enable support for OpenGL 3.3, to be able to use...
2018-06-11 Martin LambersUpdate
2018-06-11 Martin LambersUpdate
2016-07-01 Martin LambersRequire OpenGL 4.0. Remove workarounds for older versions.
2015-11-27 Martin LambersInitial import.
2015-11-27 Martin LambersInitial commit
27 hours ago master